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F

fireException(MisdesignEvent) - Method in class be.belegkarnil.game.board.tak.Game
fireGameBegins(GameEvent) - Method in class be.belegkarnil.game.board.tak.Game
fireGameEnds(GameEvent) - Method in class be.belegkarnil.game.board.tak.Game
Send an event on all GameListener, calling GameListener.onGameEnds(GameEvent)
fireInvalidAction(MisdesignEvent) - Method in class be.belegkarnil.game.board.tak.Game
fireInvalidPiece(MisdesignEvent) - Method in class be.belegkarnil.game.board.tak.Game
fireRoundBegins(RoundEvent) - Method in class be.belegkarnil.game.board.tak.Game
fireRoundEnds(RoundEvent) - Method in class be.belegkarnil.game.board.tak.Game
fireTimeout(MisdesignEvent) - Method in class be.belegkarnil.game.board.tak.Game
fireTurnBegins(TurnEvent) - Method in class be.belegkarnil.game.board.tak.Game
Send an event on all TurnListener, calling onTurnBegins(TurnEvent)
fireTurnEnds(TurnEvent) - Method in class be.belegkarnil.game.board.tak.Game
Send an event on all TurnListener, calling onTurnEnds(TurnEvent)
FIRST_PLAYER - Static variable in class be.belegkarnil.game.board.tak.Constants
The color of the player who begins, which is the black player
firstPlayer - Variable in class be.belegkarnil.game.board.tak.event.GameEvent
is the first {link @Player} when the game will start
A B C D E F G H I L M N O P R S T U V W 
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form