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D

DEFAULT_BOARD_SIZE - Static variable in class be.belegkarnil.game.board.tak.gui.SettingsPanel
 
DEFAULT_CELL_SIZE - Static variable in class be.belegkarnil.game.board.tak.gui.CellDrawer
 
DEFAULT_NUMBER_OF_WINNING_ROUNDS - Static variable in class be.belegkarnil.game.board.tak.Game
is the number of rounds to win in order to win the whole game
DEFAULT_SKIP_LIMIT - Static variable in class be.belegkarnil.game.board.tak.Game
is the maximum of allowed skip before considering to stop the game
DEFAULT_SKIP_PENALTY - Static variable in class be.belegkarnil.game.board.tak.Game
is the scoring penalty if a player can put a Piece but he does not
DEFAULT_TIMEOUT - Static variable in class be.belegkarnil.game.board.tak.Game
is the default maximum number of seconds that each players has per turn
destination - Variable in class be.belegkarnil.game.board.tak.Action
The destination iff action is a move, null otherwhise
DOLMEN_BLACK - Enum constant in enum class be.belegkarnil.game.board.tak.Piece
This piece is a dolmen associated to the black player (see Constants)
DOLMEN_TIE - Enum constant in enum class be.belegkarnil.game.board.tak.Game.WinningReason
Occurs when players need a tie, more dolmens (see Piece) imply win.
DOLMEN_WHITE - Enum constant in enum class be.belegkarnil.game.board.tak.Piece
This piece is a dolmen associated to the white player (see Constants)
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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form