Index
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N
- NO_ACTION - Static variable in class be.belegkarnil.game.board.tak.event.TurnEvent
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is the static constant that represents there are no action (null)
- NO_EXCEPTION - Static variable in class be.belegkarnil.game.board.tak.event.MisdesignEvent
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is the static constant that represents there are no exception (null)
- NO_MOVE - Static variable in class be.belegkarnil.game.board.tak.Action
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Constant that is used to specify the destination value (null) if the action is not a move action
- NO_PIECE - Static variable in class be.belegkarnil.game.board.tak.Action
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Constat that is used to specify the piece value (null) if the action is not a place action
- NO_PIECE - Static variable in class be.belegkarnil.game.board.tak.event.MisdesignEvent
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is the static constant that represents there are no piece (null)
- NO_POSITION - Static variable in class be.belegkarnil.game.board.tak.event.MisdesignEvent
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is the static constant that represents there are no position (null)
- NO_REASON - Static variable in class be.belegkarnil.game.board.tak.event.RoundEvent
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is a static constant with null value meaning that there are not yet a reason
- NO_WINNER - Static variable in class be.belegkarnil.game.board.tak.event.GameEvent
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is a static constant with null value meaning that there are not yet a winner
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