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O

onException(MisdesignEvent) - Method in class be.belegkarnil.game.board.tak.event.MisdesignAdapter
onException(MisdesignEvent) - Method in interface be.belegkarnil.game.board.tak.event.MisdesignListener
Invoked when a Strategy has badly designed and an Exception occurs.
onGameBegins(GameEvent) - Method in class be.belegkarnil.game.board.tak.event.GameAdapter
onGameBegins(GameEvent) - Method in interface be.belegkarnil.game.board.tak.event.GameListener
Invoked when a game begins.
onGameBegins(GameEvent) - Method in class be.belegkarnil.game.board.tak.gui.LogPanel
 
onGameEnds(GameEvent) - Method in class be.belegkarnil.game.board.tak.event.GameAdapter
onGameEnds(GameEvent) - Method in interface be.belegkarnil.game.board.tak.event.GameListener
Invoked when a game ends.
onGameEnds(GameEvent) - Method in class be.belegkarnil.game.board.tak.gui.LogPanel
 
onInvalidAction(MisdesignEvent) - Method in class be.belegkarnil.game.board.tak.event.MisdesignAdapter
onInvalidAction(MisdesignEvent) - Method in interface be.belegkarnil.game.board.tak.event.MisdesignListener
Invoked when a Strategy try to play at an invalid Point position (out of the board, a busy place, no adjacent place, or no matching color place)
onInvalidPiece(MisdesignEvent) - Method in class be.belegkarnil.game.board.tak.event.MisdesignAdapter
onInvalidPiece(MisdesignEvent) - Method in interface be.belegkarnil.game.board.tak.event.MisdesignListener
Invoked when a Strategy try to play an invalid Piece (not in the Player'hands).
onRoundBegins(RoundEvent) - Method in class be.belegkarnil.game.board.tak.event.RoundAdapter
onRoundBegins(RoundEvent) - Method in interface be.belegkarnil.game.board.tak.event.RoundListener
Invoked when a round begins.
onRoundBegins(RoundEvent) - Method in class be.belegkarnil.game.board.tak.gui.LogPanel
 
onRoundBegins(RoundEvent) - Method in class be.belegkarnil.game.board.tak.strategy.RandomStrategy
 
onRoundEnds(RoundEvent) - Method in class be.belegkarnil.game.board.tak.event.RoundAdapter
onRoundEnds(RoundEvent) - Method in interface be.belegkarnil.game.board.tak.event.RoundListener
Invoked when a round ends.
onRoundEnds(RoundEvent) - Method in class be.belegkarnil.game.board.tak.gui.LogPanel
 
onRoundEnds(RoundEvent) - Method in class be.belegkarnil.game.board.tak.strategy.RandomStrategy
 
onTimeout(MisdesignEvent) - Method in class be.belegkarnil.game.board.tak.event.MisdesignAdapter
onTimeout(MisdesignEvent) - Method in interface be.belegkarnil.game.board.tak.event.MisdesignListener
Invoked when a Strategy hangs and does not select an Action Within the given time frame.
onTurnBegins(TurnEvent) - Method in class be.belegkarnil.game.board.tak.event.TurnAdapter
onTurnBegins(TurnEvent) - Method in interface be.belegkarnil.game.board.tak.event.TurnListener
Invoked when a turn begins.
onTurnBegins(TurnEvent) - Method in class be.belegkarnil.game.board.tak.gui.LogPanel
 
onTurnEnds(TurnEvent) - Method in class be.belegkarnil.game.board.tak.event.TurnAdapter
onTurnEnds(TurnEvent) - Method in interface be.belegkarnil.game.board.tak.event.TurnListener
Invoked when a turn ends.
onTurnEnds(TurnEvent) - Method in class be.belegkarnil.game.board.tak.gui.LogPanel
 
opponent - Variable in class be.belegkarnil.game.board.tak.event.RoundEvent
is the second/other/opponent {link @Player} when the round will start
opponent - Variable in class be.belegkarnil.game.board.tak.event.TurnEvent
is the second/other/opponent {link @Player} when turn round will start
A B C D E F G H I L M N O P R S T U V W 
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form